Erratum: Primal p.81 : Dhunia's Wrath
Replace with the following: 'While in Doomshaper’s control area, enemy models take d3 damage points for each fury or focus point they spend. While in Doomshaper’s control area, enemy warbeasts take d3 damage points each time they are forced. This damage is dealt after the action, attack, spell, animus, or feat in which the focus/fury points were spent or the model was forced is resolved. Dhunia’s Wrath lasts for one round.'
Erratum: Primal p.81 : Scroll of the Will of Balasar
Replace with the following: 'Once per game when a warbeast in Doomshaper’s control area frenzies, he may use the Scroll of the Will of Balasar. Doomshaper’s controller chooses the model the frenzying warbeast will attack. The chosen model must be a legal target. '
Q: If my warlock is affected by Dhunia’s Wrath and casts a 2 fury point offensive spell that destroys Hoarluk, does the warlock suffer damage from the feat?
A: No. Hoarluk is destroyed before the casting warlock suffers damage.
Q: If one of the Witches in the Witch Coven of Garlghast spends a focus point to upkeep a spell while within Doomshaper’s control area during the round he used Dhunia’s Wrath, does she suffer damage from the feat?
A: Yes. Note that it’s wise for the Coven’s controller to choose to have a Witch outside of Doomshaper’s control area spend the focus to upkeep or cast a spell.
Erratum: Primal p.79 : Scroll of Grindar’s Perseverance
Replace with the following: 'Once per game, Ironhide may use the Scroll of Grindar’s Perseverance to avoid suffering any damage and effects from a melee or ranged attack that directly hits him. Declare use of the scroll after damage has been determined.'
Erratum: Primal p.79 : Ricochet
Replace with the following: 'After resolving a successful attack with the Thrown Axe, Ironhide may immediately make one additional Thrown Axe attack targeting another model in Ironhide’s LOS and within 4” of the original model hit. A successful ricochet will not trigger another ricochet. The point of origin of this additional attack is the model hit by the original attack, but Madrak is still the attacker. '
Erratum: Primal p.79 : Crusher
Replace first sentence with the following: 'While within Ironhide’s control area this turn, friendly Trollblood models that destroy an enemy model with a melee attack may move up to 1” and make an additional melee attack after the attack is resolved without spending a fury point or being forced. '
Erratum: Primal p.79 : Wraith Bane
Add the following text to Wraith Bane on Rathrok:
Ironhide may charge incorporeal models.
Q: Madrak can use the Scroll of Grindar’s Perseverance to avoid suffering the damage and effects of an attack that causes him to be slammed or thrown. How is this resolved?
A: When Madrak is slammed or thrown, his location should be marked before he is moved. After moving Madrak, damage should be resolved before making any collateral damage rolls. After damage on Madrak has been determined, his controller may choose to use the Scroll. If the Scroll is used, Madrak returns to his location at the time of the slam/throw. He is not moved, knocked down, or damaged. Models he would have contacted are not knocked down or damaged either.
Q: Can the Scroll of Grindar’s Perseverance be used to negate damage from Retribution?
A: No. Damage from Retribution is not caused by an attack that directly hit Madrak.
Q: When a model moves as a result of Crusher, does it have to remain in unit formation?
A: Yes. There is nothing in the text of Crusher that would allow a model to move out of unit formation.
Q: When Madrak uses Ricochet to attack a second target, where are Stealth, Cover, Concealment, Cloud effects and Elevation checked/measured from?
A: From Madrak.
Erratum: Evolution p.29 : Cooler
Replace Cooler with the following:
"Models critically hit by Cooler become stationary for one round."
Erratum: Evolution p.29 : Mosh Pit
Add the following to Mosh Pit:
The model's facing does not change.
Erratum: Evolution p.29 : Most Pit
Add the following to Mosh Pit:
If a model ends its activation in the melee range of multiple affected models, Borka's controller chooses which model it is moved away from. A model can only be moved once per turn due to Mosh Pit.
Erratum: Primal p.88 : Pyg Ace
Add the following: 'If the Dire Troll Blitzer frenzies, its controller may choose to make ranged attacks normally.'
Erratum: Color Card
: Slugger
The RNG is 12”, not 10”. The book is correct.
Erratum: Primal p.88 : Pyg Ace
Replace the second sentence of Pyg Ace with the following:
The Dire Troll Blitzer may make Slugger attacks while in melee, but it cannot target a model in its melee range. The Blitzer can make initial and additional Slugger attacks during its combat action even if it charged or made a Power Attack. If the Blitzer uses its normal movement to run, it may still make a combat action but may only make Slugger attacks.
Q: Can the Dire Troll Blitzer make ranged attacks after a failed charge?
A: No. The model’s activation ends when it fails its charge.
Q: The Blitzer can run and make attacks. Can he Rile after running?
A: No.
Erratum: Primal p.86 : Flame
Add the following ability to the Pyre Troll: 'Flame - The Pyre Troll may be forced to activate Flame for one round. While the Pyre Troll is affected by Flame, non-Pyre Troll models that hit it with a melee attack suffer Fire immediately after the attack is resolved unless the Pyre Troll is destroyed or removed from play by the attack.'
Erratum: Primal p.84 : Thresher
Add the following to the end of Thresher: 'A model is ineligible to be hit if it has a special rule preventing it from being targeted or if the attacker’s line of sight is completely blocked by terrain.'
Q: Can a model affected by Rush be targeted with another friendly animus before Rush has been triggered?
A: Yes. Rush will expire from the model without effect.
Q: When making a Thresher special attack, do you have to attack every model?
A: Yes.
Q: What if, thanks to Shadow Shift, a Bane Knight enters the melee range of an Axer performing a Thresher special attack?
A: The Bane Knight is now a legal target and will get attacked.
Erratum: Primal p.85 : Body Aspect
The body aspect should have 8 dots not 10. The card is correct.
Erratum: Primal p.85 : Far Strike
Add the following: 'Far Strike lasts for 1 turn.'
Erratum: Evolution p.35 : Metamorphose
Replace Metamorphose with the following:
The Earthborn Dire Troll may replace its base ARM with the current ARM of any model without Metamorphose with which it is in base-to-base contact.
Erratum: Color Card
: Metamorphose
Replace Metamorphose with the following:
The Earthborn Dire Troll may replace its base ARM with the current ARM of any model without Metamorphose with which it is in base-to-base contact.
Erratum: Evolution p.32 : Chain Weapon
Replace Chain Weapon with the following:
When making an attack with Ball & Chain, the Troll Bouncer ignores shields and shield wall.
Erratum: Primal p.93 : Protective Aura
Replace with the following:
As a special action, the Krielstone Bearer may spend one fury point to generate a Protective Aura for one round. For one round, while within 4" of the Krielstone Bearer, friendly Trollblood models, including himself, gain +2 ARM. Increase the distance by +1" per fury point on the Krielstone Bearer.
Erratum: Primal p.92 : Pathfinder
Replace with the following:
During his activation, a Pyg Bushwhacker ignores movement penalties from, and may charge across, rough terrain and obstacles.
Q: Can the Pyg Burrowers use Tunneling while stationary, or otherwise unable to use their movement and/or action?
A: Yes. As long as the leader is able to give the order, all affected Burrowers are removed from the table. They do not need to do anything to obey Tunneling.
Q: Are the slams made by Longriders power attack slams or some other sort? Do they follow the rules for power attack slams (-2 on the attack roll, for example)?
A: They are Power Attack Slams, and so the -2 applies.
Erratum: Primal p.94 : Inspire
Replace with the following:
When the Fell Caller hits an enemy model with a charge attack, friendly Trollblood warrior models/units currently within 6" of him gain +2 to attack rolls this turn.
Erratum: Primal p.94 : Fell Calls
Replace with the following:
As a special action, the Fell Caller may make one of the following calls during his activation. A friendly Trollblood model/unit can only be affected by one fell call each turn.
Erratum: Primal p.94 : Open Road
Replace with the following:
Target friendly Trollblood warrior model/unit within 6” of the Fell Caller gains Pathfinder this turn. During its activation, a model with Pathfinder ignores movement penalties from, and may charge across, rough terrain and obstacles.
Erratum: Primal p.94 : War Cry
Add the following:
War Cry lasts for one turn.
Q: A Fell Caller uses Reveille on 3 Scattergunners (the total unit size is 10). Later on Grissel uses Hoof it on the same unit. The 3 knocked down Scattergunners cannot be affected by Hoof it because they were affected by Reveille earlier in the turn, but is it possible for Hoof it to be used on the remaining 7 Scattergunners?
A: No. Trooper models are affected by fell calls as a unit, so even though only 3 Scattergunners benefited from it, the entire unit has been affected by a fell call already this turn.
Erratum: Evolution p.39 : Caber Toss
Replace the second sentence of Caber Toss with the following:
When the Caber is tossed, draw a 6" line away from the Caber thrower's base. This line must be completely within his front arc.